Nuxt 3.
All Remiam work tagged Nuxt 3 — across client systems, own products, and the studio's field notes.
Vegas Activation Suite
A multi-game live activation built for a global tech event in Las Vegas, December 2025. Escape-style quiz, reaction-tap challenge, a vertical touchscreen runner, and a photo-wall montage — all networked, all realtime, all on iPads and large-format displays at the venue.
Anatomy Window
A chapter-based interactive experience for a global healthcare brand, delivered on a transparent OLED display. Visitors look through real glass and see the human body and a respiratory-condition pathway come to life, with touch navigation, references, and an idle reset for unattended use. Built for a worldwide event tour.
Cipher Room
A series of physical digital escape rooms built for a UK public-sector security body — four iPads facing each other around a central lockbox, all synced through a Raspberry Pi socket server that also drives the lockbox's lock and unlock as part of the puzzle. 1–4 players, multiple full-length and mini versions, designed to teach security practices through play.
Field Discovery
An interactive discovery system for a worldwide diagnostics and healthcare brand. Deployed on portrait 4K touchscreens and iPads at events across the US, Canada, Europe and China. Visitors walk a guided route through products, drop them into a basket, submit their details, and receive automated brochures by email — all CRM-tracked, multi-locale, and fully offline-capable.
Finding Mastery Bot
An AI chatbot built for Finding Mastery — the Michael Gervais podcast on the psychology of high performance — trained on their entire podcast back-catalogue so their internal editorial team could ask questions, surface guest insights, and write better content. Shipped in 2023 in the earliest days of production OpenAI, and the start of an ongoing research collaboration with Finding Mastery on applied AI.
GetVersed
GetVersed is a full learning content management platform — admins author courses end-to-end, learners enrol, watch, quiz, upload assignments, earn badges, and download certificates. Stripe-paid tiers, Mux video, analytics, all on Nuxt 3 + Supabase.
Play to Win
A QR-scanned companion website for a beat-the-clock in-store reaction game running at a flagship German retail location for a global lifestyle brand. Remiam designed the full experience in Adobe XD and built the public-facing site that visitors landed on after winning — bilingual (English + German), branded, prize-claim-ready. The physical in-store installation was delivered by a separate vendor.
Race Feed
An experimental data-ingest pipeline Remiam built for a racing-data client. A live feed of horse and dog racing data streams into a local Nuxt service, normalised and sorted into a local SQLite store, then surfaced as cleanly-structured content their live platform can consume.
Reaction Pad
A modern take on the Batak reaction-tap challenge, built for the internal events of a major global payment network. Targets light up across a 4K portrait screen, players tap them as fast as they can, scores hit a live leaderboard, and a local sync server keeps the kiosk usable even when venue wifi can't be trusted.
Recruit Pipeline
A B2B SaaS MVP built end-to-end for a recruitment-tech client. Recruiters log jobs, run hiring campaigns, manage companies and candidates through custom-field workflows, let AI populate routine information, and move candidates through the pipeline — interviews, comms, PDF reports — without leaving the system.
Segment Analyzer
An experimental AI product built for a US strategy client. Type a location and an industry sector — the tool scrapes that location, gathers interior photos, runs them through GPT-4 Vision to label features and surface percentage breakdowns, then lets you compare industries head-to-head on interior-design trends. Replaced weeks of in-person fieldwork with minutes of automated analysis.
The Player Card
A multi-station live event activation built end-to-end for a major sportswear collaboration that toured the UK's biggest shopping malls. Visitors registered on an iPad, walked four physical challenge stations — reaction tap, vertical jump, grip strength, and football-accuracy kick — captured a portrait at the end, and walked away with a printed personalised player card scored against their attributes. A local server held the whole thing together and synced to the cloud for the leaderboard, analytics, and post-event card downloads via QR.
Tour Booth
A travelling video-and-photo booth platform built for a major globally-touring content creator. Visitors step inside the booth, record a short video and a burst of photos to the creator's music, and walk away with a QR code that unlocks their media for download and sharing. Designed end-to-end in Adobe XD and built with a stats dashboard so the team can see how the booth performed at every tour stop.
Winner Stays
A winner-stays-on swipe-quiz platform. Two options face off, the audience swipes away the one they don't want, the survivor goes up against the next challenger — last one standing wins. Quizzes are authored on the fly with bespoke designs per quiz, a labelling + attribute backend captures rich data behind every choice, live leaderboards run on big screens, and the whole thing works offline-first then syncs to the cloud.